I've started this mini series I'm calling 'Infiltrate' and I plan to work on throughout 2025. The goal is to use UE5 to create a visually compelling narrative series while also showcasing the environments I build.
In this series, I won’t focus on adhering to the 'correct' way of working in 3D for games. Instead, I’ll use it as a space to experiment with Unreal, explore new techniques, and share creative approaches to storytelling.
I'm using characters from Big Medium Small (they're amazing!)
Enjoy!