Back 4 Blood - Nests

Here is a small sample of one of the nests pieces I worked on for Back 4 Blood.
This was a massive team effort that was accomplished by so many talented devs.
Cheers to everyone at Turtle Rock Studios for all the hard work and effort that went into making this game!

Shout out to Chris Evans for all the hours spent on chill slack calls with me while we worked/sculpted this stuff out!
https://www.artstation.com/evansart

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.

Responsible for: 3D RnD on the "Nest Assets" Worked closely with the Art Director, Mike Brainard and Senior Environment Artist, Chris Evans to design the look/feel/functionality/performance of the Nests. Sculpted the rocks, low poly and initial materials.